DEVLOG ENTRY 2026-08-28
Combat Direction Locked: Third-Person Shooter
Fracture Keepers is officially pivoting away from the earlier medieval monster-hunting concept and toward a third-person sci-fi action shooter.
The existing account, character, Runtime, progression, crafting, warehouse, forum, and persistent-data systems remain useful. The eight preset characters are now being treated as eight Keeper classes with distinct battlefield identities.
The next gameplay priority is simple: prove the gunplay. Aiming, firing, sound, recoil, hit confirmation, enemy reaction, movement, and impact will be developed before expensive enemy art or large amounts of content.